Animal Captain is an iPad puzzle game for preschoolers. The game, which is currently in production, was granted idea development support from DFI spilordningen spring 2012. I have made game design, graphics and music for the game.
The Silent Age is an upcoming point-and-click adventure game for the iPad which I have made in collaboration with House on Fire. I have made the game design, level design, graphics, music and most of the story for the game.
Neon Zone is a physics-based brain teaser for iOS and Android devices, in which walls become floors as you turn your phone. The objective is simple: Slide the cube to absorb all energy spheres in order to advance to the next level. Move the cube by rotating the phone and tap to jump to the floors above while you avoid falling outside the screen.
Penguin Dreamsis a casual puzzle game developed entirely in Gamemaker. The objective is simple: Guide the penguin through a minimalistic arctic landscape in a never ending quest for food. I have made everything in this game myself.
Final Girl is a survival horror game for PC. I have been working on/off on the gamefor about a year and it’s close to being complete. I have made the entire game myself.
MEMEME was my entry for the Ludum Dare MiniLD #37. Ludum Dare occasionally hosts game making competitions, and the challenge for this one was to make either a serious game, a simulator, an art game or a so-called not game. I chose to make a not game/art game, in which you can manipulate both sound and graphics by clicking an ever changing abstract head.
I worked for 8 years at NDS, making games for set-top boxes. We had clients like Cartoon Network, Sky, Turner and Nickelodeon. I have made countless games with Tom and Jerry, Scooby Doo and Ben 10. My personal favorites however were the games we created ourselves. Here’s a few: