Invasive

Invasive is a piece of video art which I’ve made in collaboration with Andrea Hasselager. It’s a mix of words, images and music. Invasive is about the private space. About visible and invisible boundaries. Personal boundaries and the intimate sphere. Our

Invasive

Invasive is a piece of video art which I’ve made in collaboration with Andrea Hasselager. It’s a mix of words, images and music. Invasive is about the private space. About visible and invisible boundaries. Personal boundaries and the intimate sphere. Our

Heads (Exile Spring Game Jam game)

Heads is a puzzle game which I made during the Exile Spring Game Jam 2013. The gameplay is similar to Tetris – you move and rotate a cluster of blocks in top of the screen, and then drop the cluster

Heads (Exile Spring Game Jam game)

Heads is a puzzle game which I made during the Exile Spring Game Jam 2013. The gameplay is similar to Tetris – you move and rotate a cluster of blocks in top of the screen, and then drop the cluster

The Fall (Exile Game Jam Game)

The Fall is a classic point-and-click adventure with a twist: Time goes backwards! It was developed during the Exile Game Jam in autumn 2012. The story begins with the end: A Japanese girl commits suicide, and it’s up to the

The Fall (Exile Game Jam Game)

The Fall is a classic point-and-click adventure with a twist: Time goes backwards! It was developed during the Exile Game Jam in autumn 2012. The story begins with the end: A Japanese girl commits suicide, and it’s up to the

Animal Captain

Animal Captain is an iPad puzzle game for preschoolers. The game was granted both idea- and full development support from DFI spilordningen in 2012. I have made the game design, graphics and music for the game. I wanted the soundtrack

Animal Captain

Animal Captain is an iPad puzzle game for preschoolers. The game was granted both idea- and full development support from DFI spilordningen in 2012. I have made the game design, graphics and music for the game. I wanted the soundtrack

Neon Zone

Neon Zone is a physics-based brain teaser for iOS and Android devices, in which walls become floors as you turn your phone. The objective is simple: Slide the cube to absorb all energy spheres in order to advance to the

Neon Zone

Neon Zone is a physics-based brain teaser for iOS and Android devices, in which walls become floors as you turn your phone. The objective is simple: Slide the cube to absorb all energy spheres in order to advance to the

MEMEME

MEMEME was my entry for the Ludum Dare MiniLD #37. Ludum Dare occasionally hosts game making competitions, and the challenge for this one was to make either a serious game, a simulator, an art game or a so-called not game. I

MEMEME

MEMEME was my entry for the Ludum Dare MiniLD #37. Ludum Dare occasionally hosts game making competitions, and the challenge for this one was to make either a serious game, a simulator, an art game or a so-called not game. I

The Silent Age

The Silent Age is a point-and-click adventure game for the iPad which I made in collaboration with House on Fire. Go play Episode One here. I have made the game design, level design, graphics, music and most of the story

The Silent Age

The Silent Age is a point-and-click adventure game for the iPad which I made in collaboration with House on Fire. Go play Episode One here. I have made the game design, level design, graphics, music and most of the story